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Under the Midnight Waves
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Devlog
VL Weekly Progress Report Devlog 8
April 20, 2026
by
vilu350
1. Claim This week I focused on finishing the first version of the audio design doc. Done: Moved the [audio design doc v1 ] card to the Done column. In Progress: Working on the [Make it more difficult...
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JY Weekly Progress Report Devlog 8
April 20, 2026
by
sserenitea
1. Claim This week I updated the game files on itch.io after we added more features: better sprites and adding collectables. I added technical details of our game to the Game Design Document. I also a...
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CZ Weekly Progress Report Devlog 8
April 20, 2026
by
cory-zhou
Claim : Completed: treasure chest, seahorse, shield. In progress: I am still working on NPCs for the game. Evidence : Treasure chest:I created three pixel art versions of a treasure chest, showing sta...
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IY Weekly Progress Report Devlog 8
April 20, 2026
by
isobellz101
Claim: This week I worked on the mood board, audio doc, and code melee weapon card. Done: I moved the mood board and the audio doc in the done pile. In Progress: I am still working on coding the melee...
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MC Weekly Progress Report DevLog 8
April 18, 2026
by
Matthew C0
Claim: This week I worked on some more concept art that I was STILL assigned on the “in progress” part of the KanBan. This is the 8th weekly Devlog for this project and there is some more art that...
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CZ Weekly Progress Report Devlog 07
April 13, 2026
by
cory-zhou
Claim: Completed: 8-frame character walk cycle and other full-body character models In progress: I am still working on the NPCs for the game Evidence: I used pixel art to create an 8-frame walk cycle...
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JY Weekly Progress Report Devlog 7
April 13, 2026
by
sserenitea
1. Claim This week I worked on the lore doc, which I will never get away from because I've been named "lorekeeper". That's cool I guess. I also spent some time trying to help solve merge conflicts, bu...
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VL Weekly Progress Report Devlog 7
April 13, 2026
by
vilu350
1. Claim This week I focused on finishing the first version of the main map. Done: Moved the [make actual map ii (ocean/caves)] card to the Done column. In Progress: Working on the [audio design doc]...
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IY Weekly Progress Report Devlog 7
April 13, 2026
by
isobellz101
Claim: This week I worked on the code melee weapon card. When I was coding the melee weapon, I tried to create a call method track in the animationplayer but I couldn't locate the function that I want...
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MC Weekly Progress Report DevLog 7
April 11, 2026
by
Matthew C0
Claim: This week I worked on some More concept art that I was STILL assigned on the “in progress” part of the KanBan. I am also trying and working on some concept animation that my group assigned...
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MC Weekly Progress Report DevLog 6
March 23, 2026
by
Matthew C0
Claim: This week I worked on some More concept art that I was STILL assigned on the “in progress” part of the KanBan. This is the 5th weekly Devlog for this project and there is some more art that...
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CZ Weekly Progress Report Devlog 6
March 23, 2026
by
cory-zhou
Claim: This week, I completed the in-game assets for the Diver and the Telescope Fish (NPC). In Progress: I am currently refining the Diver's swimming animation. Evidence: Diver: I created a whimsical...
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JY Weekly Progress Report Devlog 6
March 23, 2026
by
sserenitea
1. Claim This week I worked on the lore doc again... but I was required to by assignment so yeah. Thought about some things in more detail, with help from the Walt Disney Museum guest speakers(?). In...
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VL Weekly Progress Report Devlog 6
March 23, 2026
by
vilu350
1. Claim This week I focused on finishing the maze map. Done: Moved the [make actual map i (maze)] card to the Done column. In Progress: About to start working on the [audio design doc] card. Blocked:...
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IY Weekly Progress Report Devlog 6
March 23, 2026
by
isobellz101
Claim: This week I worked on the code melee weapon card. During the start of the week, I began coding the exp system but then I realized I would need the player to hurt the enemy in order for it to wo...
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CZ Weekly Progress Report Devlog5
March 16, 2026
by
cory-zhou
Claim: Completed: Various swimming animations for the game and an NPC. In Progress: I am still refining and adding new swimming poses for the game’s characters. Evidence: Swimming Characters: I used...
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JY Weekly Progress Report Devlog 4
March 09, 2026
by
sserenitea
1. Claim This week I worked on the lore doc again. I had to reformat it because of updated (assignment) parameters so I think the doc looks really empty right now... don't worry, it's just in a differ...
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VL Weekly Progress Report Devlog 4
March 09, 2026
by
vilu350
1. Claim This week I focused on making the actual map for our game. At the Walt Disney Family Museum, I learned that Walt Disney planned for the theme park to have four different areas with different...
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IY Weekly Progress Report Devlog 4
March 09, 2026
by
isobellz101
Claim: This week I worked on the code health/exp card. During the Disney museum trip, I learned that Walt Disney planned for Disneyland to have 4 distinct themes Adventureland, Fantasyland, Frontierla...
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CZ Weekly Progress Report DevLog 4
March 09, 2026
by
cory-zhou
Claim: Completed: The swimming character and the front view of the game character. In progress: I am still refining the swimming pose for the game character. Evidence: Swimming Character: This charact...
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MC Weekly Progress Report DevLog 4
March 07, 2026
by
Matthew C0
MC Weekly Progress Report DevLog 4 Claim: This week I worked on some EVEN MORE concept art that I was STILL assigned on the “in progress” part of the KanBan. This is the 4th weekly Devlog for this...
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JY Weekly Progress Report Devlog 3
March 02, 2026
by
sserenitea
1. Claim This week I worked making my ideas about the lore coherent to my team. I am not entirely sure how effective this is right now. In Progress: Worked on the [ write coherent lore/details doc ] c...
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IY Weekly Progress Report Devlog 3
March 02, 2026
by
isobellz101
Claim: This week I worked on the code health/exp card. Earlier in the week, I tired following a tutorial on how to make a health bar but it didn't work, so I found a new tutorial. Done: I have not fin...
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VL Weekly Progress Report Devlog 3
March 02, 2026
by
vilu350
1. Claim This week I focused on finding tilemaps and assets that we could use in our game. Done: Moved the [acquire tile map] card to the Done column. In Progress: About to start working on the [make...
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CZ Weekly Progress Report Devlog 3
March 02, 2026
by
cory-zhou
Claim: Completed : Green moray eel, jellyfish, Tralalero Tralala In Progress: I'm still advancing the NPCs drawn in the game Evidence: Green moray eel: I used pixel art to draw the sprite, and the Gre...
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MC Weekly Progress Report DevLog 3
February 28, 2026
by
Matthew C0
Claim: This week I worked on some MORE concept art that I was still assigned on the “in progress” part of the KanBan. This is the second weekly Devlog for this project and there is some more art t...
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JY Weekly Progress Report Devlog 2
February 09, 2026
by
sserenitea
1. Claim This week I worked on assembling and coding the game's UI, but got stuck, so I worked on coding and assembling our item-collecting system. I also added my inspirations for how I drew the conc...
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VL Weekly Progress Report Devlog 2
February 09, 2026
by
vilu350
1. Claim This week I focused on programming the enemy AI, and then after I got stuck I moved on to editing and adding more things to our game design document. Done: Moved the [code ennemie ai v1] card...
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CZ Weekly Progress Report Devlog 2
February 09, 2026
by
cory-zhou
1. CLAIM •DONE:fish,husky seal, barreleye fish to the Done column. • IN PROGRESS: Started the [Wall Slide] card (currently 50% complete; physics are working ) • BLOCKED :The trap damage functi...
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IY Weekly Progress Report Devlog 2
February 09, 2026
by
isobellz101
Claim: This week I worked on coding the dialogue system. I tired to change the icon image so that they were a different color but that didnt work, so i went back to coding the dialogue system. Done: I...
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MC Weekly Progress Report DevLog 2
February 09, 2026
by
Matthew C0
Claim: This week I worked on the concept art that I was still assigned on the “in progress” part of the KanBan. This is the second weekly Devlog for this project and there is some new art that are...
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JY Weekly Progress Report Devlog 1
February 02, 2026
by
sserenitea
1
1. Claim This week I worked on concept art of the UI and started making it in Godot. 2. Evidence Image 1: early concept art of various possible stages of the UI during gameplay. Drawn on paper. Image...
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CZ Weekly Progress Report Devlog 1
February 02, 2026
by
cory-zhou
1. Claim (What I Finished) This week, I moved the following cards to the "Done" column: • Scene Art: Created a pixel art underwater background with seaweed and an interactive glowing element. • NP...
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VL Weekly Progress Report Devlog 1
February 02, 2026
by
vilu350
1. Claim I made a test map to test the collision and movement of the player, and then I worked on the player sprite. 2. Evidence Player Sprite: Above image Test Map: Video 3. Reasoning I made a test m...
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IY Weekly Progress Report Devlog 1
February 02, 2026
by
isobellz101
C: This week I worked on coding dialogue system. E: https://drive.google.com/file/d/1hm_NxLMG3BuEWzPV0meTF7AaRmMufJE0/view?usp=drive... I posted a picture of godot & the theme system. https://drive.go...
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MC Weekly Progress Report DevLog 1
January 31, 2026
by
Matthew C0
Claim: This week I worked on the concept art that I was assigned on the “in progress” part of the board. There is also more art to come and more evidence that is not on this devlog yet. Right now...
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